Resource War

How to enter the Resource War
At the bottom of your screen you will notice the Deploy button has been changed to Expedition, click on this button to enter the Resource War Interface.


How to Play:

    1. 1. Resource Wars take place daily. Players are assigned to Red, Yellow, or Blue teams. Teams are automatically balanced.
    2. 2. Upon entering the Resource War Interface players are able to select their troops, place their squad, and register for the battle.
    3. 3. After entering the battle, players have an initial starting point and from there to move to points across the map. Players can also attack occupied territories on the map.
    4. 4. Players can choose troops to attack certain resource plots, matchups and outcomes between players on the same resource plot are done automatically and the player that loses will be forced to return to their starting point. The winner will occupy that resource plot.
    5. 5. Battles: Both Sides fight a best out of three battles the winner of two wins all. Units are placed in a 3x3 area and cannot overlap. When a Troop on the front line dies the one behind them will take their place. Once reaching the front they will only fight and will not be able to move again. The battle is instantaneous and players do not have to sit through the battle. Fighting applies the same rules as all battles including launching rates and effectiveness; however Combat Settings serve no purpose.
    6. 6. Moving and Attacking share the same cooldown. Meaning after attacking or moving players cannot attack or move again until the cooldown has ended.
    7. 7. Movement cooldown is 10 seconds, attacking cooldown is 30 seconds. After being defeated and forced to return to the starting point you will have a movement cooldown of 40 seconds.
    8. 8. The interface contains a section with battle information including a players wins and losses, resource plot locations and its occupancy, player rewards, and much more.
    9. 9. Players start out with 100,000 Troops of each type. Players can assign troops in the Inspect Troops interface and choose from Light Infantry, Shortbow Archers, Light Cavalry. You can only register 5 Heroes per battle.
    10. 10. There are 2 ways to supplement your troops. The first is to go back to the starting point and replenish more troops, this will give you a attack/movement cooldown of 30 seconds. The second way is to use a buff that replenishes your troops.
    11. 11. For excavation sites that are empty, players can excavate at 120%, Few occupants allows you to excavate at 100%, heavily occupied is 80% and Crowded is 50% and full is only 20%.
    12. 12. Players can use Silver to boost Morale, increasing Moral has its own success rate but every time you are successful it will increase your current Attack and Defensive buffs. This can stack up to 10 times.
    13. 13. During Resource War random buffs will be given out. This buffs will appear as a button with tips shown when the mouse scrolls over them. Click the button to activate the buff.
    14. 14. Players who are successful in battle will have their extraction cooldown reduced by 30 seconds. Players who attack and are defeated, will have each troop reduced to 1 soldier, be sent back to the starting point, and will receive a 40 second attack/movement cooldown.
    15. 15. After the Resource War has begun the system will monitor the number of resource plots occupied by each team. If one team occupies less resource plots than the rest they will receive an attack and defensive buff.
    16. 16. If one side only occupies a VERY small amount of resource plots, their soldiers will receive a very powerful buff until they have occupied more resource plots.
17. You can collect many different kinds of items when excavating depending on the type of resource plot.

 

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